此外,該遊戲更是跨國資本公司共同合作的成果,及數位科技匯流的最佳展現,並驗證了克萊恩(Stephen Kline)、戴爾—懷斯福特(Nick Dyer-Witheford)與德普特(Greig de Peuter)3位學者在其著作《數位遊戲》一書中的論述框架,意即:發展當代的數位遊戲,除必須洞悉全球娛樂產業極具變動性的現況,更應巧妙融合「文化」、「科技」與「市場」三股力量。
將城市空間當成遊戲場域的創新概念,是來自英國知名的互動藝術團體—「爆炸理論」(Blast Theory),這個由麥特?亞當斯(Matt Adams)為主的藝術團體,試圖以互動遊戲來打破真實與虛擬世界的二元思維。歷經多年研發,該團體結合全球衛星定位系統、無線網路、行動電話科技(PDA),並與諾丁漢大學合作,於2001年發表「你現在看得見我嗎?」(Can You See Me Now?)成為全球第一個結合3G手機的虛擬實境遊戲。
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